![]() 220 Doom Priest (also 220 for Sepulcher if you use her instead).I couldn't figure out a way to link directly to the build in a calculator so you'll have to manually type that in yourself. I put together a video showcasing the details. The speeds are super low and easily attainable, but are extremely precise, so if you attempt to build the same team, put it in a calculator and be VERY aware of lore of steel, and speed and precision sets, and take note that base speeds can affect what your end speed needs to be to stay in tune. ![]() (My Frozen banshee has 1700 defense, which is quite a bit less than my Ninja, lol) But with her only having 13,000 hp, she handles it like a champ.īecause of this I am able to run (50) Warcaster + (50) Demytha (as warcaster #2) + (40) Frozen Banshee + (60) Toragi + a dps against Void, Magic and Force clan boss.Īgainst Spirit you replace the Frozen Banshee with a Doom Priest or a 4:3 Sepulcher. You want your stun tank to have low hp and "high" defense. The stun is able to be tanked by a lvl 40 Frozen Banshee in mediocre gear (My account is 90 days old). In doing this I realized it was SUPER easy to keep someone alive through the stuns with ally protect on them and this lead me to drop the Paragon/Gnarlhorn/Torturehelm/Bushi ideal completely. To do so I had to free up a spot for Doom Priest and the plan was to build a super tanky Doom Priest and rely on Toragi's ally protect to help keep her alive. My original goal was to build this team and then modify it for spirit affinity with a Doom Priest or a 4:3 sepulcher to handle the aoe slow. Skratch's video was inspired by a reddit post by the user u/Sp4rtanA here: įirstly I want to thank both of them as this team would not have been born without the work from them and the other people involved in both Reddit posts. This idea was inspired by a video made by Skratch AK47 here: I was originally trying to create a team using double warcasters to protect from the aoes and using a single target unkillable or revive to protect from the stun. I have a war caster and a Demytha, but no Maneater ( and no seeker and no deacon). ![]() You don’t want him to be taken down by clan boss since he still doesn’t have his cooldowns.Hello all! I've got my unkillable team dialed in and wanted to share with you guys incase anyone is in the same situation as me. Furthermore, if the clan boss stuns him, he will not regain his cooldowns. Stunned by the clan boss is the only danger here. He just starts to self-cleanse those deep buffs. You know you can’t keep him out of the game by making him sleep. He can’t be stunned out of the game, and he can’t be frozen out of the game either. At the start of each turn, it reduces the duration of all debuffs on this champion by one round. Read Raid Shadow Legends Scion Guide – Best Tips and Tricksįor the arena, his passive is really quite cool. As a result, once he’s suffered all of the allied protection damage, he’s unkillable. It also lets them to counter-attack, which makes him unkillable if they’re wearing lifestyle gear, which heals and backups him anyhow. This champion gains the Unkillable boost for 1 turn.īecause of the allied protection and shared damage, you effectively tank this champion up, allowing your attack dealers to stay alive in engagements for longer. For two turns, all allies except this champion get a Counterattack bonus. In terms of his A2, Stonewall gives all allies except this champion a 50% Ally Protection bonus for two turns. It implies they take less damage while still dealing a lot of harm. Everyone likes defensive-based champions, therefore he does all of his damage on defense. So it all depends on how you want to utilize him.īut, for the most part, he won’t want to land heal reduction because he’s mostly employed in clan bosses. Skullcrusher landing heal reduction, on the other hand, is quite handy if you’re having trouble dealing with fire Knights. His Attack 1 is Heal reduction, but it’s only a minor version, so you don’t want him to use it, especially against clan bosses. Raid Shadow Legends Skullcrusher Guide: Skills Smash They govern Felwin’s Gate, which leads into the Kingdom of Aravia, together with the Skinwalkers. Nonetheless, these terrible giant oafs frequently demonstrate that raw power and stupidity often triumph. The Ogryn Tribes are Subhuman giants with enormous bellies and strength, yet they are lazy, dumb brutes that are easily enslaved. Skullcrusher gameplay (YouTube) Read Raid Shadow Legends Ninja Guide – Best Tips and Tricks
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